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Thread: (Artemis) Cheat System released

  1. #11
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    Yes, that's why it is version 0.1.

    The CHANGES file contains a history for all released versions.

    Jimmi and I are currently working on version 0.2 which mainly includes merging his code from Core Launcher to enable hacking.
    Last edited by misfire; 07-31-2009 at 04:31:38 AM.

  2. #12
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    Can you ask him to do what I said about the development history, please!
    I know it's nitpicking and not really necessary but it's something I really want him to do with the future builds of the Core Launcher.
    Anymore thought gone towards dumping to a IDE HDD via the na with a FAT ps2 or is Artemis only being used to cater to slimline users?, dumping to mass is far too slow imo if you want to hack codes without the aid of a pc and lan connection.
    Last edited by kh2k4; 07-31-2009 at 04:44:33 AM.

  3. #13
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    I guess all features of Core Launcher will soon be added to artemis-next. I'll update the CHANGES file for each release.

    At the moment, we're only concentrating on hacking via Ethernet - the most powerful solution.

  4. #14
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    misfire: There already is a small Download spot, with a beta release. If you like, email me a copy of the download package you'd like put up, or attach it here, and I'll add it. I was going to put together a quick binary package for the cheat engine anyway, but I haven't had time to do so yet.
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  5. #15
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    I think we should add a "Downloads" link next to "Home" and "Development" like many other BountySource projects do.

    Here's a binary version of tag 0.1: http://bitbucket.org/misfire/artemis/downloads/

    Also, I think it is a good idea to release binary snapshots of artemis-next.
    Last edited by misfire; 09-02-2009 at 04:05:37 PM.

  6. #16
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    Ah, good idea. Now, to figure out how to do that on BountySource
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  7. #17
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    Well when you guys merge the sources think you can try to add better network support for different DHCP tables so that everyone can use it safely without hassle of using a crossover cable? It'd be a huge improvement and offer so much for users such as myself that use DD-WRT as firmware on the routers.

  8. #18
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    Quote Originally Posted by kh2k4 View Post
    Can you ask him to do what I said about the development history, please!
    I know it's nitpicking and not really necessary but it's something I really want him to do with the future builds of the Core Launcher.
    Hey you can ask it yourself

    There will not have have anymore Core_Launcher updates anyway.
    To me that was more a proof of concept and now it will be merged to the Artemis program, which will be maintained by misfire, so you'll have all details.

  9. #19
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    I feel stupid about asking this. How do I make this work? I put it on my memory card in the systemBADAT or whatever folder, and used uLaunchElf. I put in Metal Gear Solid 3: Subsistence, I waited about 40 seconds, and then I pressed X. The screen went black, and I assumed it wouldn't work after about 2 minutes of waiting at the black screen.

  10. #20
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    I had the same problem with The Simpsons Hit & Run.

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