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Thread: Summoner 2 PS2 CB version 7+ code conversion request

  1. #21
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    Jul 2009
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    Lazy Bastard, did you get to check for compatibility yet?

  2. #22
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    OK; I've tested them (I'll add them to the Compatibility List later). Unfortunately, Summoner hangs at the pink screen, and Summoner 2 hangs at the first loading screen.
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  3. #23
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    Hey LB, been awhile since my last post, been pretty busy, just wondering if Artemis has been updated since I last asked if you could check for compatibility for Summoner and Summoner 2. If so, I was wondering if you could check compatibility again. You guys have been working so hard, and I really appreciate all the work that has gone into the creation of Artemis and all the updates and I hope that it will continue in the future!

  4. #24
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    Unfortunately, no new revisions have been released since last test. I'll try the game with further revisions as they're released.
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  5. #25
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    Hello LB, its been a few months since my last post, but I was wondering if you could test Summoner and Summoner 2 if there have been any recent revisions, keep up the good work, I really appreciate it!

  6. #26
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    Hello Lazy Bastard, just wondering if you read my last post.

  7. #27

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    Your best bet is to get ahold of the PAL elf and port the codes using common stringers. Works 98% of the time

  8. #28
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    Jul 2009
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    Thanks for the info, GameMasterZer0, could you please either show or tell me how to do it or possibly do it for me, it would be much appreciated.

  9. #29
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    Sep 2008
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    This game memory moves around that why ported status codes dont work
    Datel never double check their codes.

  10. #30
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    Jul 2009
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    ok, so... can anything be done for this game or the first summoner game lee4 or GameMasterZer0, or LB? could u guys try both of these games with Artemis again? I'm just wondering if there are any other ideas or things can be tried? i would appreciate it!

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