Hmm...there must have been another offset at some point...or I simply made a mistake. I'll take a look a little later to verify.
Hmm...there must have been another offset at some point...or I simply made a mistake. I'll take a look a little later to verify.
I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...
this game uses old CBv1 format.
did tomleiberman try these instead of ones marked CB7+ ?
I got same offset you do LB (3B00)
Originally Posted by Lazy Bastard
just tried the codes that lee4 suggested, the game seemed to load just fine with no problems except that when I tried the codes on two different saved game they didn't seem to work, I wonder if I need a different master code or something, I'm not sure...
EDIT: Got any ideas LB, lee4 or anyone else?
Last edited by tomleiberman; 08-02-2009 at 09:07:40 PM.
I'm guessing the game is either drastically different than the PAL version (internally), or there's a second offset after the area in memory where the gold value is stored. If we had more identical codes to test between the two, we could learn more...or we can hope that later Core_Launcher revs will be compatible with the game.
I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...
ok, hopefully, the next few revs that are implemented into Artemis can make the game compatible.
best is to do upload your save
so Lazy Bastard see why codes not working
Lazy Bastard, when do you think a new rev will be uploaded to Artemis so you can try to see if Summoner and Summoner 2 work?
No idea. Jimmi and misfire are currently working on merging their code. After that, perhaps more work will be done towards compatibility.
I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...
Lazy Bastard, is Artemis up and running yet, and if so, do you think you could start hacking Summoner and Summoner 2 codes soon?
I will test compatibility again, and let you know.
I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...
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