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Thread: Snes File<->LoRom<->HiRom Convertor

  1. #11
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    I have both but its in storage somewhere,maybe someone else has the combo in hand like the guys over in VisitntX's Snes GG code thread,might want to ask in there.
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  2. #12
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    Mar 2007
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    Hmm, I'm a bit lost on what this does exactly.

    I have patched Game Genie codes to my SNES roms, but some codes just will not take (says address out of range for some).

    Would this app help with that?

  3. #13
    Join Date
    May 2005
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    7E0000-7FFFFF is RAM
    A lot of codes are mirrored throughout the ROM. Find out if it's a HiROM or LoROM game(most emulators will tell you somewhere), then put the address into the corresponding field. It should be fixed as well as converted to the other formats.
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  4. #14
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    Added the ability to apply a GG code to a ROM, in case there's any interest in that.
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  5. #15
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    Gread addition! Works really well so far.
    Last edited by orcanaoftime; 11-17-2008 at 05:05:51 AM.

  6. #16
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    ugetab, thanks for adding that option! It's exactly what I've been wanting to do with my Snes roms.


    Now just some feedback. I have been patching some games, and they work perfectly, but there are a couple that are crashing the program when I go to patch the some games. I'm getting a popup box saying

    "Run-time error '63':

    Bad record number

    with the games The Peace Keepers and Metal Warriors so far.
    Last edited by orcanaoftime; 11-19-2008 at 02:22:36 AM.

  7. #17
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    May 2005
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    0x8000 addresses and above were being calculated as negative. Fixed it to convert hex to 'Signed Long' instead of 'Signed Integer', which ought to fix it.
    This reality is mine. Go hallucinate your own.

  8. #18
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    I'm patching all of my roms with no problems at all.


    Thank you very much for the awesome program.

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