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Thread: SNES Boredom Hacking Suggestion (Music Codes for SPCs)

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  1. #1
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    Well enhanced sounds and other enhancements is what I was thinking. I have alos found that Mark Ortiz has done the musical score for Hercules as well. Use the password CRDTS to see it for yourself. I will have to hold off on Animaniacs, A Bug's Life DK94 and Space Invaders untill There are completed/Started. The only two sets that are not finished tagging are FIFA 98 ad World Cup because I haven't gotten around to them.
    Last edited by nensondubois; 11-01-2008 at 11:05:13 AM.

  2. #2
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    Nenson, you've proven to be a fairly determined, yet very confused individual. I can't combine my inherent uncertainty with your confused methods, and still believe anything good will come of it. As for the pocket love 2 border, It may well be easier to just force the thing to use the right tiles. I may give that a go for the hell of it, but don't expect much.
    This reality is mine. Go hallucinate your own.

  3. #3
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    Confused methods? I don't understand. I only used G-SPC as proof that you can hear the borked/unused version of each of the song by changing the setting in the upper right corner to 5 and dumping them with ZSNES with the PAR code. Either way if you don't want to do them then I suppose I'll tag the sets anyway. Please do let me know soon. A simple yes or no will do.
    Last edited by nensondubois; 11-01-2008 at 06:12:10 PM.

  4. #4
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    I got all the anibork songs working by changing using the method you provided in all the song that were possible. I will include these in the set as they may be unused variants or possibly rough drafts of the final versions.I didn't know you wanted me to do it, Sorry about that.

    http://gshi.org/vb/attachment.php?at...1&d=1225644597
    Attached Files
    Last edited by nensondubois; 11-02-2008 at 03:17:19 PM.

  5. #5
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    Minor updates to Pandocs that includes a bit of what I've learned, filling in a few ??? spots in the document.
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    This reality is mine. Go hallucinate your own.

  6. #6
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    I don't suppose Space Invaders 94 is dumpable because it requires the SNES CPU to play the game. The SNES version is the basically the same so it'd be pointless. I understood only an extremely small portion of the document.
    Last edited by nensondubois; 11-02-2008 at 03:15:14 PM.

  7. #7
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    I can't get the 16-bit Space Invaders to run effectively, and I'm pretty well done trying. An attempt was made to get any sound effects available, but that also didn't work out. That's it for my interest in it, for the moment at least.
    This reality is mine. Go hallucinate your own.

  8. #8
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    I got the DK94 voice samples to have no echo. I also sent the sets to SNESmusic in the information section.
    Last edited by nensondubois; 11-02-2008 at 07:00:12 PM.

  9. #9
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    These seem to be more accurate. I ripped them a while ago, but didn't upload them anywhere.
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    This reality is mine. Go hallucinate your own.

  10. #10
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    Just sent the two files.

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